Device

<okay> The Device object defines common attributes and methods supported by all components in the stack. Of course, these may be overwritten by classes derived from this.

Public methods

Public attributes

Supported actions

none

Generated events

none

Configuration

base

If an object is marked active, it will be included in control activities. Objects not marked as active are not loaded when software reads its device configuration.

A human-readable description of this object, for example dining room east wall lighting or tv set switch input

Space-separated list of options to this module. The Device module supports no options, though.

A system-wide unique identifier for this object, not neccesarily human-readable

The name of the object class to load. For example, RelayOutput or ToggleButton.


CategoryElectronics


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HomeAutomation/Parts/HA-P03/Objects/Device (last edited 2012-01-01 13:55:26 by ThiemoNordenholz)